Agility, Speed, 1v1 Battles and Composed Finishing by Daniel Severn
For this week’s article I’d like to share an exercise that helps to create competition in practice whilst focusing on some key aspects of the game; agility, speed, strength and finishing – all under match-like pressure. This is a great exercise that can be adjusted to suit all age groups and abilities.
To start the exercise I will offer a reward for the winning team. I have found differing rewards will help motivate different age groups/genders. A simple reward that works with ‘most’ ages can be taking a 1-0 lead into the scrimmage.
I like to offer rewards for winning team games as extra motivation for the players. Finding the right motivation can really help to push the players that extra step with their work rate, and therefore, their conditioning.
Using team challenges in sessions helps to create real competition between the players (something which is difficult to replicate from match day). Having competition between team mates will guarantee to get all players working 100%. This particular exercise will have the whole team cheering; motivating each other and working at flat out speeds. The agility and short sprints adds a
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