WORLD CLASS COACHING
Pro Possession Games
By Renato Lopes Moreira
Table of Contents
PART TWO
Four-Player Situations
Four-Player Game Situations
4x1 – 2x1 game situation – possession game
Setup:
5 players
10x10 meters game field
Execution:
Divide the game field into two small fields.
Divide the attackes into two small teams with two players each;
One defender will try to get the ball while the attackers pass the ball between themselves;
The attackers don't have to make any specific number of passes to move the ball between the fields 1 and 2.
If the defender recovers ball possession, he change places with the attacker who lost the ball possession.
Variations:
. You can increase or decrease the number of players involved;
. You can define a number of touches on the ball by each player;
. You can define a number of pass to move the ball between the fields.
4x3 – Diamond – possession game
Setup:
7 players
10x10 meters game field
Execution:
The attackers have to maintain the ball possession as long as they can;
Only one attacker can ocupy an empty space to move the ball. If there are two attackers at the same space, both will play on defense for two rounds;
The attackers without the ball can move freely for the empty spaces, creating a secure pass line for the player with the ball.
The ball must pass inside the game field to move between the attackers;
The defenders are not allowed to enter at the attackers’ space;
The defender who gets the ball possession change places with the attacker who lost the ball.
Variations:
. You can increase or decrease the number of players involved;
. You can vary the forms for the players to positioning;
. You can allow the attackers to enter inside the defenders area;
. You can allow the defenders to enter inside the attackers’ area;
. You can limit the number of touches on the ball by each player.
4x4 – 4x1 initial situation – possession game
Setup:
8 players
10x10 meters game field
Execution:
Divide the players in two teams;
The attackers will have four players inside the game field while the defense will only have one (game situation 4x1);
One defender will try to get the ball while the attackers pass the ball between. If the attack makes ten consecutive passes, they score one point;
When there's only one defender, the attackers can only touch the ball one time.
If the defender recovers the ball possession, one of the outside defenders enters the game field and starts to play (game situation 4x2);
When there are two defenders on the field, attackers can touch the ball twice.
Three defenders, three touches on the ball and for defenders, four touches.
When the game is in a 4x4 game situation, the team who lose the ball possession must retire three players immediately and the exercise starts again.
Variations:
. You can increase or decrease the number of players involved;
. You can vary the game field area;
. You can define a number of consecutive passes to score a point.
4x4 + 4 Jokers possession game
Setup:
10 players
40x20 meters game field
Execution:
The jokers will play with the attackers;
It’s not allowed to one Joker pass the ball to another. The ball must move inside the game field before pass to a Joker;
The attackers will try to do the most passes between then, trying to maintain the ball possession as long as they can;
Every five consecutives passes, the attack score one point;
Variations:
. You can increase or decrease the number of players or Jokers involved;
. You can define a number of touches on the ball by each player or Joker;
. You can limit the Jokers’ position into the game field.
4x4 + 5 Jokers – 3 touches – possession game
Setup:
10 players
40x20 meters game field
Execution:
The jokers will play with the attackers;
The Jokers can give only three touches on the ball;
No attacker or defender can enter the Jokers' area;
It's not allowed for one Joker pass the ball to another. The ball must move inside the game field before being passed to a Joker;
The attackers will try to do the most passes between then, trying to maintain the ball possession if they can;
Every time the attack moves the ball through the five Jokers, they score one point;
If any defender recovers the ball possession, he automatically starts to move the ball to his teammates and count the number of passes to the Jokers
Variations:
. You can increase or decrease the number of players involved;
. You can increase or decrease the number of the Jokers;
. You can vary the number of touches on the ball by each player or Joker;
. You can define several consecutive passes to score a point for the attack;
. You can change the Jokers’ positions on the game field.
4x4 + 6 Jokers possession game
Setup:
14 players
25x25 meters game field
Execution:
Divide the field into four areas;
Divide the players into these four areas leaving two players of each team into them;
The game happens inside the areas with a 1x1 situation.
Two Jokers will play inside the game field and they can move freely;
The other four Jokers can move freely outside the game field between the cones;
The inside Jokers can pass the ball between them and to the outside Jokers;
Five consecutive touches counts one point for the attack.
If the defense recovers the ball possession, they automatically start to move the ball.
Variations:
. You can increase or decrease the number of players involved;
. You can increase or decrease the game field area;
. You can increase or decrease the number of touches for scoring one point;
. You can increase or decrease the number of Jokers;
. You can vary the Jokers outside game field area.
4x4 + 4x4 possession game
Setup:
12 players
40x25 meters game field
Execution:
Divide the field in four:
(a) Field 1
(b) Field 2
(c) Field 3
(d) Field 4
Divide two teams with 4 players to each one.
Put the attack into Fields 1 and 3 the defense into Fields 2 and 4.
Only the team with the ball can move between the fields;
The attack has to maintain the ball possession for as long as they can.
If the defenders of Field 2 steal the ball possession they try to reach his teammates on Field 4.
Variations:
. You can increase or decrease the number of players involved;
. You can increase or decrease the number of small fields;
. You can limit the number of touches on the ball by each player;
. You can vary the systems of play.